Monday, 17 September 2018

ATS and ETS2 Update 1.32

It's on! We have taken quite a while with the open beta - testing and tuning the new version was a very extensive task, as this is one of the biggest game updates we have ever produced. The reactions from the volunteer testers are very enthusiastic, and we are eager for the player-base to enjoy all the new features as well now.



The amount of open beta feedback was so huge, thanks a lot to all the participants! We may not have been able to respond to all of the messages individually, but rest assured that we read everything and all your opinions, suggestions and bug reports are noted. The power of the community is fantastic!

ATS and ETS2 Update 1.32

CHANGELOG:

  • Trailer ownership (read more)
  • Major UI changes (Main menu, Company Management screens, Dealerships, etc.) 
  • Job filters redesign
  • Some of the old trailers discarded and redesigned
  • Power/airlines on AI trucks added (optional)
  • Rendering speedups
  • Option for automatic parking brake - disabled by default
ATS only:
New roads added: US-550 (NM), US-95 (AZ), US-191 (AZ), Clifton city (AZ) and I-580 Carson city bypass (NV)
Remade and redesigned few places (e.g. I5-I80 interchange)
Long 53ft trailers (40+ feet from kingpin to rear axle) forbidden in CaliforniaETS2 only:

ETS2 Only
Scania 2016 added to AI traffic
B-double type trailers added
Updated part of Germany map (read more)
Lighting improvements (sync with ATS)
The speed limit in France dropped to 80 KPH on some roads

MOD ALERT:
Completely redesigned trailer-cargo logic (cargo data, trailer data, economy, etc.). Most mods will need some work to catch up!

To enjoy the 1.32 update, make sure to OPT OUT of beta branches and your game will be automatically updated on Steam.

On the other hand, if you are a heavy mod user and believe that the mods in your mix are still not up to date for 1.32, you may consider switching to 1.31 branch on Steam to continue playing the game with all the mods, while the mod authors catch up to the new features in the game.

For the legacy non-Steam edition of ETS2, the update should be ready in a few days.

Enjoy! And keep your eyes open for the rest of today, we still have great news for you! ;)

Related articles:
American Truck Simulator Update 1.32 Open Beta
Euro Truck Simulator 2 Update 1.32 Open Beta

Friday, 14 September 2018

Big Monday Coming

We are getting ready for a really exciting week ahead. Many things need to fall into place just right, we are stretched quite thin to pull it all off, but the outlook is positive, so keep your fingers crossed.

First, this Saturday and Sunday, we have the Zolder truck race weekend to attend and to meet our fans from Belgium. At the same time, a second crew is right now in Hannover, Germany, finalizing our booth at the IAA Commercial Vehicles 2018 Expo, which is kicking off next week.

Meanwhile, we are gearing up for a big day on Monday! We have some important releases on our radar, a new video is ready, and we are thinking of doing a Steam key giveaway for a new DLC that's coming up. You should definitely pay attention to our social media all through Monday so that you don't miss a chance to participate. Just keep in mind that we typically target giveaways to veteran players with lots of playtime hours under their belt.




Here is a handy list of SCS communication channels:

Cattle and Crops - DevLog: Bale Handling

The Straw Update is shaping up, today we give you an insight into bale handling. The bales can now be skewered, stacked and transported.

Thursday, 13 September 2018

New Dawn Part 2 New Beginnings

Welcome to part 2 of New Dawn, after a few updates by the dev team, I decided to restart so this is part 1 New Beginnings, where I show how to craft a weapon, hunt, cook and build part 3 will show hunting pirates and attempting to take them slaves.

 New Dawn Links- 

PC REQUIREMENTS 

Minimum:
 
Requires a 64-bit processor and operating system OS: Windows 7/8.1/10 (64-bit versions) Processor: Intel Core i5-2400/AMD FX-8320 or better Memory: 8 GB RAM Graphics: NVIDIA GTX 670 2GB/AMD Radeon HD 7870 2GB or better DirectX: Version 10 Network: Broadband Internet connection Storage: 20 GB available space Additional Notes: Requires broadband internet connection for multiplayer 


Oregon rising

Our work on the Oregon map expansion DLC for American Truck Simulator is almost complete. The dev team is confident that they will reach the finish line in a couple of weeks. We are therefore ready to announce a little more specific info about the release.

We are proud to announce that the impatiently anticipated
DLC Oregon will be released in October 2018!



Here is the main feature list:

  • Over 5,000 miles of new in-game roads
  • 14 major cities, including Portland, Salem, and Eugene
  • 13 large custom rest/truck stops for parking and refueling
  • Lots of smaller rest areas and motels around the roads
  • 700+ completely new 3D assets
  • 25 Unique, complex and realistic custom-built junctions and Interstate interchanges
  • 17 new local company docks and industries
  • Well-known landmarks both natural and man-made - Mt. Hood, Thor's Well, Crater Lake, 
  • Crooked River Valley, Yaquina Head Lighthouse, Youngs Bay Bridge ...
  • Oregon-bound achievements to unlock



To keep you engaged and entertained, we plan to keep revealing more pictures and insights from Oregon's development right until the release. Don't forget to watch our Twitter, Facebook, and Instagram so you do not miss anything. You may also consider the advice below to get a notification straight from Steam the moment the DLC is available! We keep updating the project's Steam page too, to make sure the pictures there are the best we can pick.