Monday 16 April 2018

#5 CODWW2 Collateral Damage

Broken through the frontline, and your mission is to capture the German city of Aachen. You’re dropped in a war-torn city square.



Thursday 12 April 2018

The Beast Inside Beta Demo (Part 5)

The publisher/dev team of the Beast Inside sent me a code to unlock the beta demo, so I decided to stream it on my twitch channel, and got to admit I got a little bit scared I hope you find it as funny as some of the people who watched it live - Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/madxmax2k

Wednesday 11 April 2018

SCS at EGX Rezzed 2018

EGX Rezzed is the biggest game event held in London, UK. This year's session will take place April 13-15 at the Tobacco Dock. As every year, there will be many presentations of new and upcoming games, development updates, tons announcements and news from the gaming industry. Chances are some of our UK fans are planning to attend.


We are sending out our team to the show, too. A pair of our senior developers will defend our colors at this extraordinary event, thanks to a kind invitation from Rock, Paper, Shotgun. American Truck Simulator Map Team Lead Ondřej Dufek and Vehicle Department Lead Hynek Svatoš will reveal some secrets from the development of our sims. Attentive viewers will have a chance to learn hot news from the development of ATS: Oregon and what the deal is with our trucks, trailers, and anything with a set of wheels.

Do not miss this developer session which will start on Friday 13th (yay!) At 5pm. You can watch it online on the dedicated Twitch channel.

Monday 9 April 2018

ETS2 Baltic: Border Crossing Prefabs

Beyond the Baltic Sea, the new DLC for Euro Truck Simulator 2 that we are working on now, will be one of the largest and most complex expansion regions. The area we plan to cover is vast, and it involves parts of five different countries. This is an additional challenge for us with all the various regional differences, like road signs, or the local industries.


Particular focus is also required for country borders. The border crossings between the EU and Russia are a new phenomenon in our games, as there is much stricter regime there than within EU. Customs checks are taking place on both sides of the border line and they may take a long time to spend in a queue, which may turn out to be clashing with our desire for fluid gameplay.

In our effort for maximum realism in the world, we are building new prefabs to represent the unique architecture of these border crossing hubs. It's not just the buildings of crossings themselves, we also want to improve the fidelity with some still-functional as well as no-more-functional installations from the Soviet era which can be found along the roads near the borders.














Tuesday 3 April 2018

Website Building Help!!

We are currently looking for some people to help out with a website for our community, this will involve a lot of work, as we are hoping to implement a main website, a modding section for the games we play and stream, and a forums for members to use, if you have the skills and are willing to help out please contact MADxMAX via our discord

Panel Content


The Beast Inside Beta Demo (Part 3)

The publisher/dev team of the Beast Inside sent me a code to unlock the beta demo, so I decided to stream it on my twitch channel, and got to admit I got a little bit scared I hope you find it as funny as some of the people who watched it live