Tuesday, 30 September 2014

ETS2 Steam Achievements are live now!



It took a longer than anticipated testing process to produce the Steam Achivements Update a.k.a Update 1.13 for Euro Truck Simulator 2, but finally, quite late tonight, we are here with the release on Steam!

The central feature new to this game update is the introduction of Steam Achievements, as described in our earlier blog post.



The rest of the changes is relatively limited and non-critical, these are only very local "diffs" implemented on top of the previous stable 1.12 and 1.11 versions:

Code

  • Steam achievements
  • Added functionality to unbind keys/buttons/axes in game ui
  • Added cruise control grid option
  • Cruise control speed limited to truck speed limit speed (if enabled)
  • Quickload and quicksave
  • Bindable keys/buttons for increasing and decreasing of radio volume
  • Data
  • Fixed speed limits in some countries (Belgium, France, Poland, Slovakia)
  • Fixed license plate generation in some cities (Graz, Klagenfurt, Ostrava)

From this point of view this update should not break too many mods, but your mileage may vary. If you are playing the game with mods, it is always a good idea to make backups of your profile folder structure to safeguard older save game files, and be aware of means to revert back to earlier version if you deem it desirable. This is actually very easy on Steam - we are using the system of Steam betas for keeping older releases of the game accessible.

Retail variant of this game update, of course without the Steam Achievements, will be made available in a couple of days.

For the next game update to version 1.14, the changes in code and game data will be much bigger. We are merging in changes to the game world, especially the northern parts that need to be altered for having good connections to the future region of Scandinavia. A lot of game and engine code has been changed, and 1.14 will roll in various improvements that the programming team has queued up for release over circa past 3 months. And last but not least, finally the new Euro 6 DAF truck tractor is almost ready, with the last round of iterations based on feedback from DAF Trucks N.V. getting us very close to desired quality. Testing all this mix of changes and additions is a complex procedure, please have patience with us!

Monday, 29 September 2014

SCS at IAA Hannover 2014

Quite an expedition from SCS Software journeyed to Hannover in the north of Germany at the end of last week to visit IAA Nutzfahrzeuge 2014 - the biggest Commercial Vehicles show in Europe.

We have reported from the show in real-time on SCS Software's Twitter, but we don't have that many followers there, so maybe a short recap here won't hurt.



We have taken hundreds of gigabytes of reference photos, and more importantly, we have talked to number of very important people in the transportation industry and from truck and trailer manufacturing companies. Hopefully some of these initial contacts will grow into fruitful discussions and down the road to noticeable improvements of Euro Truck Simulator 2.

The good photos we took would fill twenty long blog posts, here is only a very short selection. If there is interest from the community to see more photos, we may put them somewhere more appropriate, like SCS Software's Facebook page, so let us know!

















Saturday, 27 September 2014

Life Of A Virtual Trucker ( Part 42 ) Bratislava To Magdeburg

Well another new video this from from Bratislava To Magdeburg using the new JazzyCat trailer pack, if you do not use any of Jazzycats mods you should check them out, they are some of the best mods you can currently get for ETS2 with amazing detail and it adds a lot more realism to the game and gives you

 a lot of choice



Monday, 22 September 2014

Doverline Personal Truck Skin

Well it has been some time since I have posted any screenshots of the truck skin that I personally use for the Life Of A Virtual Trucker series that are posted on Utube, I have made some minor changes since the last screenshots where published, mainly the difference is that I have added Roadrunner and Wile E Coyote to the sides of the cab, front and a larger image to the rear ( see attached screenshots )







It has been some time since I have been upto doing any truck or trailer skins for the game, you of course will know this if you have been in contact with me via the forums, utube or the TSGmods.com Facebook pages, I am now on the mend ( slowly ) but I am starting to get well enough to be able to consider doing small edits/skins, I am now completely back to my normal self but I am getting there, so if you have made a request please feel free to recontact me to remind me who you are, what you wanted and for what truck or trailer models.

M@x

Friday, 19 September 2014

New countries, new opportunities

During development of DLC Scandinavia we felt that our roads need further push of variation and fidelity.

There are tons of new assets like new highway junctions, local roads with new crossroads, or new types of roads with different lane count on each side, as it often happens in reality. The main idea off course is to make sure they actually look and feel close to their actual Scandinavian representation.

Check out the following screenshots that bring a little glimpse of how it is shaping up: